Package de.christopherstock.shooter.game.artefact

Examples of de.christopherstock.shooter.game.artefact.Artefact.reload()


                //reload if firearm
                if ( w.isFireArm() )
                {
                    //ShooterDebug.bugfix.out( "reload initial wearpon" );
                    toDeliver.reload( player.iAmmoSet, false, false, null );
                }
            }

            //reset HUD-animation so change to 1st artefact can occur
            Shooter.mainThread.iHUD.resetAnimation();
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